This for Ludum Dare 32 - An Unconventional Weapon. It is definitely not finished but it can be played. The goal is to get to the highest difficulty you can. There is no cap on difficulty. It will get out of hand at high difficulty due to too many foes.
The art and sound was done very quickly. I worked on this alone. My Ludum Dare 32 entry page is here.
*Fixed audio issue. It was too loud.